clrng
Parallel Random Number Generation on GPU
Builds on 'gpuR' and utilizes the 'clRNG' ('OpenCL') library to provide efficient tools to generate independent random numbers in parallel on a GPU and save the results as 'R' objects, ensuring high-quality random numbers even when 'R' is used interactively or in an ad-hoc manner. Includes Fisher's simulation method adapted from Patefield, William M (1981) <doi:10.2307/2346669> and 'MRG31k3p' Random Number Generator from 'clRNG' library by Advanced Micro Devices, Inc. (2015) <https://github.com/clMathLibraries/clRNG>.
- Version0.0.5
- R version≥ 3.5.0
- LicenseGPL-3
- Needs compilation?Yes
- OSunix
- Last release07/16/2024
Documentation
Team
Ruoyong Xu
Patrick Brown
Show author detailsRolesAuthor, ContributorAdvanced Micro Devices, Inc.
Show author detailsRolesCopyright holder
Insights
Last 30 days
Last 365 days
The following line graph shows the downloads per day. You can hover over the graph to see the exact number of downloads per day.
Data provided by CRAN
Binaries
Dependencies
- Depends1 package
- Suggests1 package
- Linking To4 packages