geometry
Mesh Generation and Surface Tessellation
Makes the 'Qhull' library http://www.qhull.org available in R, in a similar manner as in Octave and MATLAB. Qhull computes convex hulls, Delaunay triangulations, halfspace intersections about a point, Voronoi diagrams, furthest-site Delaunay triangulations, and furthest-site Voronoi diagrams. It runs in 2D, 3D, 4D, and higher dimensions. It implements the Quickhull algorithm for computing the convex hull. Qhull does not support constrained Delaunay triangulations, or mesh generation of non-convex objects, but the package does include some R functions that allow for this.
- Version0.5.0
- R versionunknown
- LicenseGPL (≥ 3)
- Needs compilation?Yes
- Languageen-GB
- Last release08/31/2024
Documentation
Team
David C. Sterratt
Jean-Romain Roussel
Show author detailsRolesCopyright holder, ContributorPavlo Mozharovskyi
Show author detailsRolesCopyright holder, AuthorRobert B. Gramacy
Show author detailsRolesCopyright holder, AuthorKai Habel
Show author detailsRolesCopyright holder, AuthorRaoul Grasman
Show author detailsRolesCopyright holder, AuthorC. B. Barber
Show author detailsRolesCopyright holder
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- Imports4 packages
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- Linking To2 packages
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