sport
Sequential Pairwise Online Rating Techniques
Calculates ratings for two-player or multi-player challenges. Methods included in package such as are able to estimate ratings (players strengths) and their evolution in time, also able to predict output of challenge. Algorithms are based on Bayesian Approximation Method, and they don't involve any matrix inversions nor likelihood estimation. Parameters are updated sequentially, and computation doesn't require any additional RAM to make estimation feasible. Additionally, base of the package is written in C++ what makes sport computation even faster. Methods used in the package refer to Mark E. Glickman (1999) http://www.glicko.net/research/glicko.pdf; Mark E. Glickman (2001) doi:10.1080/02664760120059219; Ruby C. Weng, Chih-Jen Lin (2011) https://www.jmlr.org/papers/volume12/weng11a/weng11a.pdf; W. Penny, Stephen J. Roberts (1999) doi:10.1109/IJCNN.1999.832603.
- Version0.2.1
- R versionunknown
- LicenseGPL-2
- Needs compilation?Yes
- Languageen-US
- Mark E. Glickman (1999)
- Mark E. Glickman (2001)
- Ruby C. Weng, Chih-Jen Lin (2011)
- W. Penny, Stephen J. Roberts (1999)
- Last release01/08/2024
Documentation
Team
Dawid Kałędkowski
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- Imports3 packages
- Suggests5 packages
- Linking To1 package